So I've been wanting to start a blog but I haven't had anything to blog about so i thought i could talk about this.
So me and my friends from Holemole are working on on our next game: Job Brawlers. right now im making mock-ups for the ui and menus. I made sure to ask the director what the screen size was going to be, on our last project, i was in charge of making level tiles and backgrounds, but i didn't know what the games aspect ratio was. turns out it was way to big and we had to stretch all the backgrounds, which caused them to look like ass. so thankfully we sorted that out and i also put up a big design doc. on our last game, apple island we didn't have the best communication or organization. So i want to try and fix that with this new game. im gonna try to do this more often.